A texture development update.
Wednesday, 29 March 2017
Tuesday, 28 March 2017
Monday, 20 March 2017
I have started the last model for my project. This particular model has been difficult but is on its way now. I am still refining this base mesh before external parts will be added. Once this is done all models will be ready for sculpting.
Friday, 17 March 2017
Thursday, 16 March 2017
The xbox character is progressing nicely. UV's need doing and then on to texture passes.
I have started this character and it is currently at its simplest level. I will next block in the external clothing parts, the main bulk of clothing will be sculpted onto the mesh.
Wednesday, 15 March 2017
To present the models I have created, I have produced a 'loading screen' so as to create some relevance to the game and to create some visual interest. First I created a low res workshop scene, which was then heavily blurred. Turn tables could then be added over the top as well as and animated loading bar. Though I created this scene for an example I quite like it, it can be re-designed if needed.