Sunday, 2 April 2017

Alien Texture Update

 Final
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I felt the character was lacking compared to the mech, so I have re-textured the model and fixed some broken normal maps.

2 comments:

  1. Hi Jamie - FYI: On all of your renders (for this character and all machines) you're making the rim light / shader too strong. It should be a subtle effect that you only just see. Not hard white outlines. Try to soften it using a darker colour and soften the ramp slightly (so the colours are further apart).

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